Vili Lehdonvirta ´ 4 Read
Onvirta and Castronova explain how the fundamentals of economics markets institutions and money can be used to create or analyze economies based on artificially scarce virtual goods They focus on virtual economies in digital games but also touch on serious digital currencies such as Bitcoin as well as virtual economies that emerge in social media around points likes and followers The theoretical emphasis is on elementary microeconomic theory with some discussion of behavioral economics macroeconomics sociology of consumpt.
Read à PDF, DOC, TXT or eBook ´ Vili Lehdonvirta
Ion and other social science theories relevant to economic behaviorTopics include the rational choice model of economic decision making; information goods versus virtual goods; supply demand and market euilibrium; monopoly power; setting prices; and externalities The book will enable developers and designers to create and maintain successful virtual economies introduce social scientists and policy makers to the power of virtual economies and provide a useful guide to economic fundamentals for students in other disciplines.
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How the basic concepts of economics including markets institutions and money can be used to create and analyze economies based on virtual goodsIn the twenty first century digital world virtual goods are sold for real money Digital game players happily pay for avatars power ups and other game items But behind every virtual sale there is a virtual economy simple or complex In this book Vili Lehdonvirta and Edward Castronova introduce the basic concepts of economics into the game developer's and game designer's toolkits Lehd.